---
title: How do participants join a multiplayer microsimulation?
description: Join a multiplayer microsimulation from your phone or computer with a link or QR code, answer Pulse Checks, and what to do if you can't get in.
---

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1. [Knowledge base](https://help.iluminr.io/knowledge?hsLang=en)
2. [Participate in Microsimulations](https://help.iluminr.io/knowledge/participate-in-microsimulations?hsLang=en)
3. [Participate in Single Player Microsimulations](https://help.iluminr.io/knowledge/participate-in-microsimulations?hsLang=en#participate-in-single-player-microsimulations)

# How do participants join a multiplayer microsimulation?

## Everything you need to know about joining a multiplayer microsimulation by link or QR code and following the session, as a participant.

You can join a multiplayer microsimulation from your phone or your computer. You don't need an iluminr account. Your facilitator gives you a link or a QR code, you add your details, and then you follow the session as it runs.

### Before the session

You might get an email invitation with the session details and a calendar invite. It can include a Microsoft Teams meeting link if the session is online. Your facilitator chooses whether to send these, so don't worry if you didn't get one.

### Join with the link or QR code

1. Scan the QR code with your phone's camera, or open the link your facilitator sent you. Your facilitator might show a QR code at the start, or you might see one when the first Pulse Check opens. Either one works.
2. A join page opens in your browser. It shows the microsimulation's title.
3. Choose how to join: 
     - **I have an iluminr account**: log in with your email and password.
     - **Continue as guest**: enter your first name, last name and email. Your role is optional.
     - If you're already logged in to iluminr, you see **Continue as** with your name. Select **Not you?** if that's someone else.
4. Submit your details. You get an email with your own Learnspace access.
5. Wait for your facilitator to start.

Some sessions are for registered participants only. They don't offer the guest option, so you need to log in.

### During the session

- When your facilitator opens a Pulse Check, the question appears on your phone. Answer it and select **Submit**.
- You can't move ahead to the next question. Your facilitator sets the pace.
- At the end, you move into the Learning Loop on the same device. You don't need to scan another QR code.

If you arrive late, you join wherever the session has got to. You can answer everything from that point on, but not the questions you missed.

### If you can't get in

- **The QR code won't scan from the room screen.** Move closer to the screen, or ask your facilitator to make the QR code bigger or send you the link.
- **The page says "This session has ended".** The session is closed. Speak to your facilitator.

**Note:** If you're a facilitator:

- Find the link and QR code on the deployment's **Enrolments** page. Select **Self enrol** to open the **Self-Enrol** dialog, then **COPY** the link, **COPY QR** or **SAVE QR**.
- Self-enrolment is on by default for multiplayer microsimulations, so there's nothing to switch on first. It's off by default for single player.
- To add people ahead of time, select **+ Enrol learners** on the Enrolments page and choose from **Teams**, **Groups** or **People**.
- To email participants an invitation and calendar invite, choose **Send email invitations** when you set up the session.
- Share the QR code at the start, while you set the scene, so people have entered their details before the first question.
- When you open a Pulse Check, a QR code also appears on the right of the screen. Participants can join with either one: the Self Enrol QR code from the Enrolments page, or the one shown with the Pulse Check.

- [iluminr for Response and Communications](https://help.iluminr.io/knowledge/iluminr-for-response-and-communications?hsLang=en#main-content)

    - [Get Started with Using iluminr](https://help.iluminr.io/knowledge/iluminr-for-response-and-communications?hsLang=en#get-started-with-using-iluminr)
    - [Communications](https://help.iluminr.io/knowledge/iluminr-for-response-and-communications?hsLang=en#communications)
    - [Critical Event Management](https://help.iluminr.io/knowledge/iluminr-for-response-and-communications?hsLang=en#critical-event-management)
    - [Training Options](https://help.iluminr.io/knowledge/iluminr-for-response-and-communications?hsLang=en#training-options)
- [iluminr for Admin Users](https://help.iluminr.io/knowledge/iluminr-for-admin-users?hsLang=en#main-content)

    - [Get started with managing iluminr](https://help.iluminr.io/knowledge/iluminr-for-admin-users?hsLang=en#get-started-with-managing-iluminr)
    - [Integrations](https://help.iluminr.io/knowledge/iluminr-for-admin-users?hsLang=en#integrations)
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    - [Alert Automations](https://help.iluminr.io/knowledge/iluminr-for-admin-users?hsLang=en#alert-automations)
- [Troubleshooting](https://help.iluminr.io/knowledge/troubleshooting?hsLang=en)
- [Manage Microsimulations](https://help.iluminr.io/knowledge/manage-microsimulations?hsLang=en#main-content)

    - [START HERE](https://help.iluminr.io/knowledge/manage-microsimulations?hsLang=en#start-here)
    - [Multiplayer Content Management](https://help.iluminr.io/knowledge/manage-microsimulations?hsLang=en#multiplayer-content-management)
    - [Single Player Content Management](https://help.iluminr.io/knowledge/manage-microsimulations?hsLang=en#single-player-content-management)
    - [Learnspace for Single Player Microsimulations](https://help.iluminr.io/knowledge/manage-microsimulations?hsLang=en#learnspace-for-single-player-microsimulations)
    - [Deploying Microsimulations](https://help.iluminr.io/knowledge/manage-microsimulations?hsLang=en#deploying-microsimulations)
    - [Microsimulation Insights (reporting)](https://help.iluminr.io/knowledge/manage-microsimulations?hsLang=en#microsimulation-insights-reporting)
- [Participate in Microsimulations](https://help.iluminr.io/knowledge/participate-in-microsimulations?hsLang=en#main-content)

    - [Participate in Single Player Microsimulations](https://help.iluminr.io/knowledge/participate-in-microsimulations?hsLang=en#participate-in-single-player-microsimulations)
    - [Participate in Multiplayer Microsimulations](https://help.iluminr.io/knowledge/participate-in-microsimulations?hsLang=en#participate-in-multiplayer-microsimulations)

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